From 92f386485502ce8afc620f5b62c1c5e6f0d16be9 Mon Sep 17 00:00:00 2001 From: Kyle Johnsen Date: Wed, 5 Jan 2022 14:18:39 -0500 Subject: [PATCH] back to reliable for voice --- .../Assets/VelGameServer/Example/PlayerController.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TestVelGameServer/Assets/VelGameServer/Example/PlayerController.cs b/TestVelGameServer/Assets/VelGameServer/Example/PlayerController.cs index 3646aa6..d741a21 100644 --- a/TestVelGameServer/Assets/VelGameServer/Example/PlayerController.cs +++ b/TestVelGameServer/Assets/VelGameServer/Example/PlayerController.cs @@ -127,7 +127,7 @@ public class PlayerController : NetworkObject, Dissonance.IDissonancePlayer byte[] lastAudioIdBytes = BitConverter.GetBytes(lastAudioId++); Buffer.BlockCopy(lastAudioIdBytes, 0, toSend, 0, 4); Buffer.BlockCopy(data.Array, data.Offset, toSend, 4, data.Count); - owner.sendGroupMessage(this,"close", "a", toSend, false); //send voice data unreliably + owner.sendGroupMessage(this,"close", "a", toSend, true); //send voice data unreliably } }