diff --git a/TestVelGameServer/Assets/VelGameServer/NetworkManager.cs b/TestVelGameServer/Assets/VelGameServer/NetworkManager.cs index 56e2c78..4280dd4 100644 --- a/TestVelGameServer/Assets/VelGameServer/NetworkManager.cs +++ b/TestVelGameServer/Assets/VelGameServer/NetworkManager.cs @@ -362,7 +362,7 @@ public class NetworkManager : MonoBehaviour udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); - udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, true); + udpConnected = false; byte[] buffer = new byte[1024]; while (true)