Anton Franzluebbers
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87f7a1a1a9
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added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load
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2022-01-20 14:08:19 -05:00 |
Brook Bowers
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b03ae69231
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Rudimentary VR implementation: head/hand position tracked and quest
transmits voice.
Known issues:
- Quest probably can't hear others.
- Hand bone rotations seemingly not being transmitted.
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2022-01-13 10:38:37 -05:00 |
Anton Franzluebbers
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4d7513f6da
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more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager
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2022-01-07 23:23:03 -05:00 |
Anton Franzluebbers
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7e90b6d8cc
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
Anton Franzluebbers
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20607ac1b5
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fixed group messages, fixed some errors with players leaving
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2022-01-07 19:20:21 -05:00 |