Commit Graph

14 Commits (1be285ce0999195e75920c92de2222bd726a680b)

Author SHA1 Message Date
Kyle Johnsen e94ee146e5 Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
Kyle Johnsen 013b8ccbda added binary server tester 2022-01-17 18:18:23 -05:00
Anton Franzluebbers 7e90b6d8cc removed dissonance integration 2022-01-07 19:54:58 -05:00
Anton Franzluebbers c3e3169982 idk even stuff 2022-01-07 15:57:09 -05:00
Anton Franzluebbers ca96e555b2 big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Anton Franzluebbers 480b9cd1ca reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
Kyle Johnsen 6c6c7c4833 moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
Kyle Johnsen e33201593b positional audio (no non positional yet) and leaving and joining 2022-01-03 10:12:15 -05:00
Kyle Johnsen bbbfd7afb0 almost working with dissonance. Strange lag happening now 2022-01-03 02:13:54 -05:00
Kyle Johnsen c701bf4ed5 moved to dissonance 2022-01-03 01:37:33 -05:00
Kyle Johnsen 61c7469cb2 now open source with dfvoice removed, and concentus added 2021-12-31 15:27:28 -05:00
Kyle Johnsen 62c9f07578 added speech to demo 2021-12-23 09:14:32 -05:00
Kyle Johnsen b5ab2afc7d working position updates in unity 2021-12-21 15:13:02 -05:00
Kyle Johnsen 090df30c77 added unity project and server docs 2021-12-20 10:31:35 -05:00