Commit Graph

12 Commits (54932afdbb3c7babbe4a5bb693dc9b54c22c0d3d)

Author SHA1 Message Date
Anton Franzluebbers 54932afdbb NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
Anton Franzluebbers 34ef979d2a jitter testing, avoid microphone for webgl build, dashboard ci 2023-08-05 14:57:46 -04:00
kjjohnsen b5a478696a synctransform will now uselocaltransform only when checked 2022-12-06 16:59:56 -05:00
Anton Franzluebbers 78076c7f41 older velnet changes - seems to be mostly samples 2022-08-15 12:53:49 -04:00
Anton Franzluebbers 796037e74f added syncrigidbody, added more binary extensions, fiexed some errors with scene changes, added a scene network id that is automatically generated and tested for uniqueness in the editor 2022-01-20 23:35:28 -05:00
Anton Franzluebbers 7e2fbbe6c6 added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load 2022-01-11 22:42:57 -05:00
Anton Franzluebbers 21859b6349 idk even stuff 2022-01-07 15:57:09 -05:00
Anton Franzluebbers 70dcf597c4 big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Anton Franzluebbers 37d818b5e2 more simplification and documentation, added networkserializedobject with fixed serialization rate and ez callbacks 2022-01-06 20:04:05 -05:00
Anton Franzluebbers 8861888ade some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions 2022-01-06 17:58:20 -05:00
Anton Franzluebbers 55b405c5b8 maybe fixed ci, made naming convention consistent 2022-01-06 16:24:36 -05:00
Anton Franzluebbers 887d310053 reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00