Anton Franzluebbers
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54932afdbb
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NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time
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2023-08-11 00:45:21 -04:00 |
Anton Franzluebbers
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34ef979d2a
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jitter testing, avoid microphone for webgl build, dashboard ci
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2023-08-05 14:57:46 -04:00 |
kjjohnsen
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b5a478696a
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synctransform will now uselocaltransform only when checked
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2022-12-06 16:59:56 -05:00 |
Anton Franzluebbers
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78076c7f41
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older velnet changes - seems to be mostly samples
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2022-08-15 12:53:49 -04:00 |
Anton Franzluebbers
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796037e74f
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added syncrigidbody, added more binary extensions, fiexed some errors with scene changes, added a scene network id that is automatically generated and tested for uniqueness in the editor
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2022-01-20 23:35:28 -05:00 |
Anton Franzluebbers
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7e2fbbe6c6
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added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load
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2022-01-11 22:42:57 -05:00 |
Anton Franzluebbers
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21859b6349
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idk even stuff
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2022-01-07 15:57:09 -05:00 |
Anton Franzluebbers
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70dcf597c4
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big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time
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2022-01-07 02:33:10 -05:00 |
Anton Franzluebbers
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37d818b5e2
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more simplification and documentation, added networkserializedobject with fixed serialization rate and ez callbacks
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2022-01-06 20:04:05 -05:00 |
Anton Franzluebbers
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8861888ade
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some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions
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2022-01-06 17:58:20 -05:00 |
Anton Franzluebbers
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55b405c5b8
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maybe fixed ci, made naming convention consistent
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2022-01-06 16:24:36 -05:00 |
Anton Franzluebbers
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887d310053
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
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2022-01-06 16:02:50 -05:00 |