Commit Graph

27 Commits (61444aee3420e8366f2b173150839622a5790281)

Author SHA1 Message Date
Anton Franzluebbers 61444aee34 added takeownership editor button, improved samples, add IPackState interface to serialization scripts 2023-08-03 13:07:40 -04:00
Anton Franzluebbers 357d4a5dd8 send optional position data with an instantiation event to spawn in a known location, consolidate code for local instantiation 2023-01-26 16:53:23 -05:00
Anton Franzluebbers 2945fe7ecd updated sample folder names in package, moved github workflow to upm folder 2022-12-20 23:18:26 -05:00
Anton Franzluebbers 50999f5ad1 updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00
Anton Franzluebbers d9f9b4e7f1 added auto-start option for microphone, formatting and documentation changes 2022-12-19 23:01:37 -05:00
kjjohnsen 5ad76f69bc synctransform will now uselocaltransform only when checked 2022-12-06 16:59:56 -05:00
kjjohnsen 20a8362800 made player prefab 2d audio again and bumped version 2022-11-14 20:25:22 -05:00
Anton Franzluebbers 864b60846c testing npm autopublish 2022-11-13 23:42:08 -05:00
kjjohnsen 3778b0368c Added VEL Voice and sample 2022-11-13 22:32:33 -05:00
Anton Franzluebbers efed5c3d14 updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
Anton Franzluebbers fcfff4690f added RPC support 😲 2022-06-17 00:13:33 -04:00
Anton Franzluebbers fb870599b1 properly disconnect local client without freezing by limiting unread message queue length and properly disconnecting when the socket dies 2022-03-10 20:08:29 -05:00
Anton Franzluebbers cad3fdda86 fix for reconnection bug that only happened on quest resulting in an instacrash 2022-03-04 20:56:31 -05:00
Anton Franzluebbers de4975b5e3 added automatic reconnection of the socket after a disconnect, handle disconnects from timouts properly as a leave event to prevent errors and allow rejoining, fix delete network objects from not being sent across the network, add auto-rejoin option to the test scene, test scene uses callbacks instead of timed spacing to join server and room 2022-03-04 19:22:25 -05:00
Anton Franzluebbers 956267d04e changes from vfr 2022-02-12 15:09:57 -05:00
Anton Franzluebbers 80a16c4ce2 fixes for mouse dragger, visualization for audio range, added some more callbacks to velnetmanager, added color syncing extension, take ownership of synced textbox, fix for deleting all scene objects 2022-01-24 21:12:13 -05:00
Anton Franzluebbers e42b499490 pulled changes from main branch 2022-01-24 19:18:38 -05:00
Anton Franzluebbers de26857357 fixed some more errors related to not cleaning up properly when switching rooms, catch more errors to prevent everything from breaking at once if the user makes an error, added NetworkSerializedObjectStream to avoid needing to initialize binary readers, updated example to include a shared textbox and leave room button 2022-01-13 01:10:53 -05:00
Anton Franzluebbers 8d24d09ebc maintain a local list of groups and remove groups upon leaving a room. Error checking for receiving messages for people that aren't in our room 2022-01-08 14:59:34 -05:00
Anton Franzluebbers 7e90b6d8cc removed dissonance integration 2022-01-07 19:54:58 -05:00
Anton Franzluebbers 20607ac1b5 fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00
Anton Franzluebbers c3e3169982 idk even stuff 2022-01-07 15:57:09 -05:00
Anton Franzluebbers ca96e555b2 big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Anton Franzluebbers e8b500f478 more simplification and documentation, added networkserializedobject with fixed serialization rate and ez callbacks 2022-01-06 20:04:05 -05:00
Anton Franzluebbers 440b8e97ca some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions 2022-01-06 17:58:20 -05:00
Anton Franzluebbers 1606306134 maybe fixed ci, made naming convention consistent 2022-01-06 16:24:36 -05:00
Anton Franzluebbers 480b9cd1ca reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00