Commit Graph

15 Commits (7d110bb8ad5d3df48b109fc82968444f4157da68)

Author SHA1 Message Date
Anton Franzluebbers 80a16c4ce2 fixes for mouse dragger, visualization for audio range, added some more callbacks to velnetmanager, added color syncing extension, take ownership of synced textbox, fix for deleting all scene objects 2022-01-24 21:12:13 -05:00
Kyle Johnsen e94ee146e5 Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
Kyle Johnsen 013b8ccbda added binary server tester 2022-01-17 18:18:23 -05:00
Anton Franzluebbers 7e90b6d8cc removed dissonance integration 2022-01-07 19:54:58 -05:00
Anton Franzluebbers c3e3169982 idk even stuff 2022-01-07 15:57:09 -05:00
Anton Franzluebbers ca96e555b2 big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Anton Franzluebbers 480b9cd1ca reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
Kyle Johnsen 6c6c7c4833 moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
Kyle Johnsen e33201593b positional audio (no non positional yet) and leaving and joining 2022-01-03 10:12:15 -05:00
Kyle Johnsen bbbfd7afb0 almost working with dissonance. Strange lag happening now 2022-01-03 02:13:54 -05:00
Kyle Johnsen c701bf4ed5 moved to dissonance 2022-01-03 01:37:33 -05:00
Kyle Johnsen 61c7469cb2 now open source with dfvoice removed, and concentus added 2021-12-31 15:27:28 -05:00
Kyle Johnsen 62c9f07578 added speech to demo 2021-12-23 09:14:32 -05:00
Kyle Johnsen b5ab2afc7d working position updates in unity 2021-12-21 15:13:02 -05:00
Kyle Johnsen 090df30c77 added unity project and server docs 2021-12-20 10:31:35 -05:00