Anton Franzluebbers
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54932afdbb
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NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time
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2023-08-11 00:45:21 -04:00 |
Anton Franzluebbers
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34ef979d2a
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jitter testing, avoid microphone for webgl build, dashboard ci
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2023-08-05 14:57:46 -04:00 |
Anton Franzluebbers
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ef4141b145
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updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined
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2022-07-19 16:31:43 -04:00 |
Anton Franzluebbers
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bcd39cf601
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added RPC support 😲
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2022-06-17 00:13:33 -04:00 |
Anton Franzluebbers
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e24a724bf4
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more error checking, player counts
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2022-01-24 19:08:02 -05:00 |
Anton Franzluebbers
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796037e74f
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added syncrigidbody, added more binary extensions, fiexed some errors with scene changes, added a scene network id that is automatically generated and tested for uniqueness in the editor
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2022-01-20 23:35:28 -05:00 |