Anton Franzluebbers
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a6e6c02c12
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added sender id to custom message type, added trycatch to custom message handler
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2022-01-30 17:25:11 -05:00 |
Anton Franzluebbers
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743552bd58
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converted some magic numbers to message types, added a custom message type, added editor button for scene ids
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2022-01-30 17:04:37 -05:00 |
Anton Franzluebbers
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e3b4ae659c
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correct conversion of messages to binary (maybe)
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2022-01-25 22:50:30 -05:00 |
Anton Franzluebbers
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a61796e28d
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moved message encoding to binary instead of string
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2022-01-25 21:28:35 -05:00 |
Anton Franzluebbers
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dc61c63563
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pulled changes from main branch
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2022-01-24 19:18:38 -05:00 |
Kyle Johnsen
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a0f3d99259
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Mostly working, except for dissonance speech
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2022-01-19 00:30:37 -05:00 |
Anton Franzluebbers
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7e2fbbe6c6
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added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load
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2022-01-11 22:42:57 -05:00 |
Anton Franzluebbers
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1b5be601ed
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more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager
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2022-01-07 23:23:03 -05:00 |
Anton Franzluebbers
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96e3e762eb
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
Anton Franzluebbers
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260cd891db
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fixed group messages, fixed some errors with players leaving
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2022-01-07 19:20:21 -05:00 |