/* Copyright (C) 2014 DaikonForge */ using UnityEngine; using System.Collections; namespace DaikonForge { public class SplashScreen : MonoBehaviour { public float SplashDuration = 3.5f; public string LoadScene = ""; IEnumerator Start() { if( string.IsNullOrEmpty( LoadScene ) ) { Debug.LogWarning( "SplashScreen: Load scene not set" ); } else { yield return new WaitForSeconds( SplashDuration ); Application.LoadLevel( LoadScene ); } } } }