VelNet-Unity/test_client.py

50 lines
1.4 KiB
Python

import selectors
import socket
import types
import time
HOST = '127.0.0.1' # The server's hostname or IP address
PORT = 80 # The port used by the server
sel = selectors.DefaultSelector()
i = 0
message = ""
def service_connection(key, mask, message):
sock = key.fileobj
data = key.data
if mask & selectors.EVENT_READ:
recv_data = sock.recv(1024) # Should be ready to read
if recv_data:
print('received', repr(recv_data),flush=True)
if mask & selectors.EVENT_WRITE:
if message:
data.outb += message
message = ""
print('sending', repr(data.outb))
sent = sock.send(data.outb.encode('utf-8')) # Should be ready to write
data.outb = data.outb[sent:]
def start_connection(host, port):
server_addr = (host, port)
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setblocking(False)
sock.connect_ex(server_addr)
events = selectors.EVENT_READ | selectors.EVENT_WRITE
data = types.SimpleNamespace(outb='')
sel.register(sock, events, data=data)
start_connection(HOST, PORT)
while True:
events = sel.select(timeout=None)
for key, mask in events:
if key.data is None:
pass
else:
service_connection(key, mask, message)
message = ""
i += 1
if i % 10 == 0:
message = f"hello {i}\n"