VelNet-Unity/Runtime/Util
Anton Franzluebbers 028aea8706 updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00
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BinaryWriterExtensions.cs added RPC support 😲 2022-06-17 00:13:33 -04:00
BinaryWriterExtensions.cs.meta some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions 2022-01-06 17:58:20 -05:00
NetworkSerializedObject.cs correct conversion of messages to binary (maybe) 2022-01-25 22:50:30 -05:00
NetworkSerializedObject.cs.meta fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00
NetworkSerializedObjectStream.cs correct conversion of messages to binary (maybe) 2022-01-25 22:50:30 -05:00
NetworkSerializedObjectStream.cs.meta fixed some more errors related to not cleaning up properly when switching rooms, catch more errors to prevent everything from breaking at once if the user makes an error, added NetworkSerializedObjectStream to avoid needing to initialize binary readers, updated example to include a shared textbox and leave room button 2022-01-13 01:10:53 -05:00
SyncRigidbody.cs updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
SyncRigidbody.cs.meta pulled changes from main branch 2022-01-24 19:18:38 -05:00
SyncTransform.cs synctransform will now uselocaltransform only when checked 2022-12-06 16:59:56 -05:00
SyncTransform.cs.meta reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
VelNetLogger.cs updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
VelNetLogger.cs.meta updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00