VelNet-Unity/Samples/FullExample/Scripts/GameManager.cs

13 lines
315 B
C#

using UnityEngine;
using VelNet;
public class GameManager : MonoBehaviour
{
public GameObject playerPrefab;
private void Start()
{
VelNetManager.OnLoggedIn += () => VelNetManager.JoinRoom("FullExample");
VelNetManager.OnJoinedRoom += player => { VelNetManager.NetworkInstantiate(playerPrefab.name); };
}
}