19 lines
335 B
C#
19 lines
335 B
C#
using UnityEngine;
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using VelNet;
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namespace VelNetExample
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{
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public class VelNetMan : MonoBehaviour
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{
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public GameObject playerPrefab;
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// Start is called before the first frame update
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private void Start()
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{
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VelNetManager.OnJoinedRoom += player =>
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{
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VelNetManager.NetworkInstantiate(playerPrefab.name);
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};
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}
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}
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} |