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NetworkGUI.cs
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some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions
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2022-01-06 17:58:20 -05:00 |
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NetworkGUI.cs.meta
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
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2022-01-06 16:02:50 -05:00 |
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PlayerController.cs
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some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions
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2022-01-06 17:58:20 -05:00 |
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PlayerController.cs.meta
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
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2022-01-06 16:02:50 -05:00 |
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PlayerPrefab.prefab
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some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions
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2022-01-06 17:58:20 -05:00 |
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PlayerPrefab.prefab.meta
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
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2022-01-06 16:02:50 -05:00 |
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TestNetworkedGameObject.prefab
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
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2022-01-06 16:02:50 -05:00 |
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TestNetworkedGameObject.prefab.meta
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
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2022-01-06 16:02:50 -05:00 |
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test.unity
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some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions
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2022-01-06 17:58:20 -05:00 |
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test.unity.meta
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reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
|
2022-01-06 16:02:50 -05:00 |