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NetworkGUI.cs
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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NetworkGUI.cs.meta
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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NetworkManager.cs
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fixed bug when master server leaves, ownership wasn't be transferred properly
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2022-01-04 00:16:43 -05:00 |
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NetworkManager.cs.meta
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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NetworkObject.cs
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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NetworkObject.cs.meta
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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NetworkPlayer.cs
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instantiation working nicely, including when objects join later
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2022-01-03 23:36:11 -05:00 |
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NetworkPlayer.cs.meta
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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NetworkSyncable.cs
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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NetworkSyncable.cs.meta
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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PlayerController.cs
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added quick test of taking ownership and deleting. Both work well
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2022-01-03 23:45:10 -05:00 |
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PlayerController.cs.meta
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instantiation working nicely, including when objects join later
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2022-01-03 23:36:11 -05:00 |
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PlayerPrefab.prefab
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instantiation working nicely, including when objects join later
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2022-01-03 23:36:11 -05:00 |
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PlayerPrefab.prefab.meta
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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SyncTransform.cs
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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SyncTransform.cs.meta
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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TestNetworkedGameObject.prefab
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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TestNetworkedGameObject.prefab.meta
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reorganized project a bit, and added short todo in server_basics
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2022-01-04 00:27:56 -05:00 |
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VelAudioMixer.mixer
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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VelAudioMixer.mixer.meta
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |
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VelCommsNetwork.cs
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new server that handles master clients; new client that handles additional objects in scene, with some progress towards instantiation and deleting
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2022-01-03 15:58:58 -05:00 |
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VelCommsNetwork.cs.meta
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positional audio (no non positional yet) and leaving and joining
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2022-01-03 10:12:15 -05:00 |