VelNet-Unity/Runtime
Anton Franzluebbers 54932afdbb NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
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Plugins Added VEL Voice and sample 2022-11-13 22:32:33 -05:00
Util NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
VelVoice jitter testing, avoid microphone for webgl build, dashboard ci 2023-08-05 14:57:46 -04:00
NetworkComponent.cs method caching for rpc, small fixes 2022-06-21 20:19:26 -04:00
NetworkComponent.cs.meta big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
NetworkObject.cs NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
NetworkObject.cs.meta big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Plugins.meta updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00
Util.meta reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
VelNetManager.cs added takeownership editor button, improved samples, add IPackState interface to serialization scripts 2023-08-03 13:07:40 -04:00
VelNetManager.cs.meta Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
VelNetPlayer.cs send optional position data with an instantiation event to spawn in a known location, consolidate code for local instantiation 2023-01-26 16:53:23 -05:00
VelNetPlayer.cs.meta fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00
VelVoice.meta updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00