VelNet-Unity/Samples/FullExample/Scripts/RPCTest.cs

23 lines
330 B
C#

using UnityEngine;
using VelNet;
public class RPCTest : NetworkComponent
{
private void Update()
{
if (Input.GetKeyDown(KeyCode.R))
{
SendRPC(nameof(TestRPC), true);
}
}
private void TestRPC()
{
Debug.Log("RPC RECEIVED!");
}
public override void ReceiveBytes(byte[] message)
{
Debug.Log("WOW. BYTES");
}
}