VelNet-Unity/TestVelGameServer/ProjectSettings
Anton Franzluebbers efed5c3d14 updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
..
AudioManager.asset now open source with dfvoice removed, and concentus added 2021-12-31 15:27:28 -05:00
ClusterInputManager.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
DynamicsManager.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
EditorBuildSettings.asset updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
EditorSettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
GraphicsSettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
InputManager.asset bandaid for invalid master client id being sent by server 2022-04-01 14:37:08 -04:00
MemorySettings.asset added RPC support 😲 2022-06-17 00:13:33 -04:00
NavMeshAreas.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
PackageManagerSettings.asset bandaid for invalid master client id being sent by server 2022-04-01 14:37:08 -04:00
Physics2DSettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
PresetManager.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
ProjectSettings.asset bandaid for invalid master client id being sent by server 2022-04-01 14:37:08 -04:00
ProjectVersion.txt added RPC support 😲 2022-06-17 00:13:33 -04:00
QualitySettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
RiderScriptEditorPersistedState.asset updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
SceneTemplateSettings.json moved to dissonance 2022-01-03 01:37:33 -05:00
TagManager.asset big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
TimeManager.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
TimelineSettings.asset reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
UnityConnectSettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
VFXManager.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
VersionControlSettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
XRSettings.asset added unity project and server docs 2021-12-20 10:31:35 -05:00
boot.config added RPC support 😲 2022-06-17 00:13:33 -04:00