VelNet-Unity/TestVelGameServer/Assets/VelGameServer/Example
Kyle Johnsen 5d573f6f8d changed to medium frame size 2022-01-05 01:31:55 -05:00
..
NetworkGUI.cs added microphone selection box 2022-01-05 00:27:05 -05:00
NetworkGUI.cs.meta moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
PlayerController.cs changed to medium frame size 2022-01-05 01:31:55 -05:00
PlayerController.cs.meta moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
PlayerPrefab.prefab moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
PlayerPrefab.prefab.meta moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
TestNetworkedGameObject.prefab moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
TestNetworkedGameObject.prefab.meta moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
test.unity added microphone selection box 2022-01-05 00:27:05 -05:00
test.unity.meta moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00