VelNet-Unity/Runtime
Anton Franzluebbers 69d0f1bc80 initial offline mode, added reference docs for message types 2023-09-13 16:54:43 -04:00
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Plugins Added VEL Voice and sample 2022-11-13 22:32:33 -05:00
Util initial offline mode, added reference docs for message types 2023-09-13 16:54:43 -04:00
VelVoice jitter testing, avoid microphone for webgl build, dashboard ci 2023-08-05 14:57:46 -04:00
NetworkComponent.cs method caching for rpc, small fixes 2022-06-21 20:19:26 -04:00
NetworkComponent.cs.meta big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
NetworkObject.cs NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
NetworkObject.cs.meta big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Plugins.meta updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00
Util.meta reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
VelNetManager.cs initial offline mode, added reference docs for message types 2023-09-13 16:54:43 -04:00
VelNetManager.cs.meta Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
VelNetPlayer.cs initial offline mode, added reference docs for message types 2023-09-13 16:54:43 -04:00
VelNetPlayer.cs.meta fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00
VelVoice.meta updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00