VelNet-Unity/TestVelGameServer/Packages/VelNetUnity/Editor
Anton Franzluebbers de4975b5e3 added automatic reconnection of the socket after a disconnect, handle disconnects from timouts properly as a leave event to prevent errors and allow rejoining, fix delete network objects from not being sent across the network, add auto-rejoin option to the test scene, test scene uses callbacks instead of timed spacing to join server and room 2022-03-04 19:22:25 -05:00
..
EditorUtils.cs added automatic reconnection of the socket after a disconnect, handle disconnects from timouts properly as a leave event to prevent errors and allow rejoining, fix delete network objects from not being sent across the network, add auto-rejoin option to the test scene, test scene uses callbacks instead of timed spacing to join server and room 2022-03-04 19:22:25 -05:00
EditorUtils.cs.meta converted some magic numbers to message types, added a custom message type, added editor button for scene ids 2022-01-30 17:04:37 -05:00
VelNet.Editor.asmdef converted some magic numbers to message types, added a custom message type, added editor button for scene ids 2022-01-30 17:04:37 -05:00
VelNet.Editor.asmdef.meta converted some magic numbers to message types, added a custom message type, added editor button for scene ids 2022-01-30 17:04:37 -05:00