VelNet-Unity/TestVelGameServer/Assets/Samples/VelNet/1.0.4/Example
Anton Franzluebbers 8d24d09ebc maintain a local list of groups and remove groups upon leaving a room. Error checking for receiving messages for people that aren't in our room 2022-01-08 14:59:34 -05:00
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NetworkGUI.cs more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager 2022-01-07 23:23:03 -05:00
NetworkGUI.cs.meta removed dissonance integration 2022-01-07 19:54:58 -05:00
PlayerController.cs removed dissonance integration 2022-01-07 19:54:58 -05:00
PlayerController.cs.meta removed dissonance integration 2022-01-07 19:54:58 -05:00
PlayerPrefab.prefab maintain a local list of groups and remove groups upon leaving a room. Error checking for receiving messages for people that aren't in our room 2022-01-08 14:59:34 -05:00
PlayerPrefab.prefab.meta removed dissonance integration 2022-01-07 19:54:58 -05:00
TestNetworkedGameObject.prefab removed dissonance integration 2022-01-07 19:54:58 -05:00
TestNetworkedGameObject.prefab.meta removed dissonance integration 2022-01-07 19:54:58 -05:00
VelNetMan.cs more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager 2022-01-07 23:23:03 -05:00
VelNetMan.cs.meta removed dissonance integration 2022-01-07 19:54:58 -05:00
test.unity more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager 2022-01-07 23:23:03 -05:00
test.unity.meta removed dissonance integration 2022-01-07 19:54:58 -05:00