VelNet-Unity/TestVelGameServer/Packages/VelNetUnity/Runtime
Kyle Johnsen 9adb458b0f added a test for the rooms message 2022-01-20 00:14:30 -05:00
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Util fixed some more errors related to not cleaning up properly when switching rooms, catch more errors to prevent everything from breaking at once if the user makes an error, added NetworkSerializedObjectStream to avoid needing to initialize binary readers, updated example to include a shared textbox and leave room button 2022-01-13 01:10:53 -05:00
NetworkComponent.cs fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00
NetworkComponent.cs.meta big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
NetworkObject.cs fixed some more errors related to not cleaning up properly when switching rooms, catch more errors to prevent everything from breaking at once if the user makes an error, added NetworkSerializedObjectStream to avoid needing to initialize binary readers, updated example to include a shared textbox and leave room button 2022-01-13 01:10:53 -05:00
NetworkObject.cs.meta big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Util.meta reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
VelNetManager.cs added a test for the rooms message 2022-01-20 00:14:30 -05:00
VelNetManager.cs.meta Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
VelNetPlayer.cs Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
VelNetPlayer.cs.meta fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00