23 lines
330 B
C#
23 lines
330 B
C#
using UnityEngine;
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using VelNet;
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public class RPCTest : NetworkComponent
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{
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.R))
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{
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SendRPC(nameof(TestRPC), true);
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}
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}
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private void TestRPC()
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{
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Debug.Log("RPC RECEIVED!");
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}
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public override void ReceiveBytes(byte[] message)
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{
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Debug.Log("WOW. BYTES");
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}
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} |