VelNet-Unity/TestVelGameServer/Packages/VelNetUnity/Samples/BasicExample/Scripts/PlayerController.cs

21 lines
405 B
C#

using UnityEngine;
namespace VelNet
{
public class PlayerController : MonoBehaviour
{
public NetworkObject networkObject;
private void Update()
{
if (networkObject.IsMine)
{
Vector3 movement = new Vector3();
movement.x += Input.GetAxis("Horizontal");
movement.y += Input.GetAxis("Vertical");
movement.z = 0;
transform.Translate(movement * Time.deltaTime);
}
}
}
}