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CustomMessageTest.cs
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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CustomMessageTest.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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GameManager.cs
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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GameManager.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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MouseDragger.cs
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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MouseDragger.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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NetworkGUI.cs
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jitter testing, avoid microphone for webgl build, dashboard ci
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2023-08-05 14:57:46 -04:00 |
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NetworkGUI.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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PlayerController.cs
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added takeownership editor button, improved samples, add IPackState interface to serialization scripts
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2023-08-03 13:07:40 -04:00 |
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PlayerController.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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RPCTest.cs
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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RPCTest.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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SyncedCustomObj.cs
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added takeownership editor button, improved samples, add IPackState interface to serialization scripts
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2023-08-03 13:07:40 -04:00 |
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SyncedCustomObj.cs.meta
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added takeownership editor button, improved samples, add IPackState interface to serialization scripts
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2023-08-03 13:07:40 -04:00 |
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SyncedTextbox.cs
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
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SyncedTextbox.cs.meta
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |