This website requires JavaScript.
Explore
Help
Register
Sign In
vel
/
VelNet-Unity
Watch
1
Star
0
Fork
You've already forked VelNet-Unity
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
ca96e555b2
VelNet-Unity
/
TestVelGameServer
/
Assets
/
Samples
/
VelNetUnity
History
Anton Franzluebbers
ca96e555b2
big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time
2022-01-07 02:33:10 -05:00
..
1.0.0
big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time
2022-01-07 02:33:10 -05:00
1.0.0.meta
reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
2022-01-06 16:02:50 -05:00