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ca96e555b2
VelNet-Unity
/
TestVelGameServer
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Anton Franzluebbers
ca96e555b2
big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time
2022-01-07 02:33:10 -05:00
..
VelNetUnity
big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time
2022-01-07 02:33:10 -05:00
manifest.json
reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
2022-01-06 16:02:50 -05:00
packages-lock.json
reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation
2022-01-06 16:02:50 -05:00