VelNet-Unity/Samples~/DissonanceExample/Scripts/RPCTest.cs

26 lines
407 B
C#

using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using VelNet;
public class RPCTest : NetworkComponent
{
private void Update()
{
if (Input.GetKeyDown(KeyCode.R))
{
SendRPC(nameof(TestRPC), true);
}
}
private void TestRPC()
{
Debug.Log("RPC RECEIVED!");
}
public override void ReceiveBytes(byte[] message)
{
Debug.Log("WOW. BYTES");
}
}