22 lines
441 B
C#
22 lines
441 B
C#
using UnityEngine;
|
|
using VelNet;
|
|
|
|
public class CustomMessageTest : MonoBehaviour
|
|
{
|
|
private void Start()
|
|
{
|
|
VelNetManager.OnJoinedRoom += _ =>
|
|
{
|
|
byte[] testPacket = { 244 };
|
|
VelNetManager.SendCustomMessage(testPacket, true, true, false);
|
|
};
|
|
|
|
VelNetManager.CustomMessageReceived += (senderId, dataWithCategory) =>
|
|
{
|
|
if (dataWithCategory[0] == 244)
|
|
{
|
|
Debug.Log($"Received test packet from {senderId}");
|
|
}
|
|
};
|
|
}
|
|
} |