Brook Bowers
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0f2919a8ae
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dead code
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2022-01-24 14:08:21 -05:00 |
Brook Bowers
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edcca2e390
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Hands work at 30hz
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2022-01-23 15:23:07 -05:00 |
Anton Franzluebbers
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438bd19300
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merge commit
Hand rotations seem to be communicated, but not being applied properly
moderate braindeadly- hands work over network
prefab tweaks
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2022-01-20 14:10:13 -05:00 |
Anton Franzluebbers
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87f7a1a1a9
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added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load
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2022-01-20 14:08:19 -05:00 |
Brook Bowers
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e315a7da78
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finally fixed hands locally
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2022-01-20 14:08:07 -05:00 |
Brook Bowers
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22e4888c93
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small refinements
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2022-01-17 10:21:22 -05:00 |
Brook Bowers
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b03ae69231
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Rudimentary VR implementation: head/hand position tracked and quest
transmits voice.
Known issues:
- Quest probably can't hear others.
- Hand bone rotations seemingly not being transmitted.
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2022-01-13 10:38:37 -05:00 |
Brook Bowers
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46bfe0ca28
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remove OVRHand from network prefab and think about removing OVRSkeleton
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2022-01-12 19:24:14 -05:00 |
Brook Bowers
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846abf70f0
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initial commit of networked hand tracking
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2022-01-12 18:51:28 -05:00 |
Kyle Johnsen
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8cf0000725
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fixed issue where prefab is the same id as dissonance prefab
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2022-01-09 19:18:56 -05:00 |
Kyle Johnsen
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c0c7ce2f39
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added right prefab
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2022-01-09 16:50:31 -05:00 |
Anton Franzluebbers
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8d24d09ebc
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maintain a local list of groups and remove groups upon leaving a room. Error checking for receiving messages for people that aren't in our room
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2022-01-08 14:59:34 -05:00 |
Anton Franzluebbers
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4d7513f6da
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more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager
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2022-01-07 23:23:03 -05:00 |
Anton Franzluebbers
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7e90b6d8cc
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |