Anton Franzluebbers
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3ae57a1dbf
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workflow access token
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2022-12-20 23:30:10 -05:00 |
Anton Franzluebbers
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f75c7e5f53
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more chance of working
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2022-12-20 23:19:43 -05:00 |
Anton Franzluebbers
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2945fe7ecd
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updated sample folder names in package, moved github workflow to upm folder
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2022-12-20 23:18:26 -05:00 |
Anton Franzluebbers
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50999f5ad1
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updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push
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2022-12-20 23:12:15 -05:00 |
Anton Franzluebbers
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d9f9b4e7f1
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added auto-start option for microphone, formatting and documentation changes
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2022-12-19 23:01:37 -05:00 |
kjjohnsen
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5ad76f69bc
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synctransform will now uselocaltransform only when checked
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2022-12-06 16:59:56 -05:00 |
kjjohnsen
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20a8362800
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made player prefab 2d audio again and bumped version
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2022-11-14 20:25:22 -05:00 |
kjjohnsen
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2f38a1a154
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added chipmunk catchup
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2022-11-14 19:32:53 -05:00 |
Anton Franzluebbers
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b5a9356b80
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testing npm autopublish 3
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2022-11-13 23:46:55 -05:00 |
Anton Franzluebbers
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19ba47c3ea
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testing npm autopublish 2
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2022-11-13 23:45:36 -05:00 |
Anton Franzluebbers
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864b60846c
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testing npm autopublish
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2022-11-13 23:42:08 -05:00 |
kjjohnsen
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3778b0368c
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Added VEL Voice and sample
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2022-11-13 22:32:33 -05:00 |
Anton Franzluebbers
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4896d802ac
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older velnet changes - seems to be mostly samples
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2022-08-15 12:53:49 -04:00 |
Anton Franzluebbers
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a77cfc8a19
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add license
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2022-07-19 16:54:18 -04:00 |
Anton Franzluebbers
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5506cd71fa
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merge
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2022-07-19 16:37:04 -04:00 |
Anton Franzluebbers
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efed5c3d14
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updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined
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2022-07-19 16:31:43 -04:00 |
Kyle Johnsen
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6c80452538
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custom messages can be sent by anyone on server
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2022-06-23 14:00:15 -04:00 |
Anton Franzluebbers
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3154fc5094
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method caching for rpc, small fixes
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2022-06-21 20:19:26 -04:00 |
Anton Franzluebbers
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fcfff4690f
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added RPC support 😲
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2022-06-17 00:13:33 -04:00 |
Anton Franzluebbers
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77f07b8f6a
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bandaid for invalid master client id being sent by server
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2022-04-01 14:37:08 -04:00 |
Anton Franzluebbers
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fb870599b1
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properly disconnect local client without freezing by limiting unread message queue length and properly disconnecting when the socket dies
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2022-03-10 20:08:29 -05:00 |
Anton Franzluebbers
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cad3fdda86
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fix for reconnection bug that only happened on quest resulting in an instacrash
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2022-03-04 20:56:31 -05:00 |
Anton Franzluebbers
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de4975b5e3
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added automatic reconnection of the socket after a disconnect, handle disconnects from timouts properly as a leave event to prevent errors and allow rejoining, fix delete network objects from not being sent across the network, add auto-rejoin option to the test scene, test scene uses callbacks instead of timed spacing to join server and room
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2022-03-04 19:22:25 -05:00 |
Anton Franzluebbers
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956267d04e
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changes from vfr
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2022-02-12 15:09:57 -05:00 |
Anton Franzluebbers
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44b3b363bb
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hmmmmmm
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2022-02-04 00:09:46 -05:00 |
Anton Franzluebbers
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2d16a14700
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added callback for roomdatamessage
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2022-02-03 02:09:21 -05:00 |
Kyle Johnsen
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23f475a8a7
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added message type for getroomsdata
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2022-02-02 23:47:49 -05:00 |
Kyle Johnsen
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e701edc017
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added test for getroomdata
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2022-02-02 23:28:01 -05:00 |
Anton Franzluebbers
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37854f7bf4
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fix errrrorr
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2022-01-31 17:05:56 -05:00 |
Anton Franzluebbers
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bdf531829b
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merge
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2022-01-31 17:03:22 -05:00 |
Kyle Johnsen
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ee284a5e05
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added multiple messages for join/left
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2022-01-31 00:58:55 -05:00 |
Anton Franzluebbers
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837696ddca
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proper enums for message received, callback for getrooms
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2022-01-30 20:51:42 -05:00 |
Anton Franzluebbers
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d186dfdf9b
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added sender id to custom message type, added trycatch to custom message handler
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2022-01-30 17:25:11 -05:00 |
Anton Franzluebbers
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eaf80a2dff
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merge
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2022-01-30 17:09:21 -05:00 |
Anton Franzluebbers
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d084977402
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converted some magic numbers to message types, added a custom message type, added editor button for scene ids
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2022-01-30 17:04:37 -05:00 |
Anton Franzluebbers
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e837b624cc
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correct conversion of messages to binary (maybe)
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2022-01-25 22:50:30 -05:00 |
Anton Franzluebbers
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94333a389d
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moved message encoding to binary instead of string
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2022-01-25 21:28:35 -05:00 |
Anton Franzluebbers
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7d110bb8ad
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added hybrid onchange compression to serializedobject helpers
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2022-01-24 21:32:09 -05:00 |
Anton Franzluebbers
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80a16c4ce2
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fixes for mouse dragger, visualization for audio range, added some more callbacks to velnetmanager, added color syncing extension, take ownership of synced textbox, fix for deleting all scene objects
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2022-01-24 21:12:13 -05:00 |
Anton Franzluebbers
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e42b499490
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pulled changes from main branch
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2022-01-24 19:18:38 -05:00 |
Anton Franzluebbers
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401ff46ab6
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more error checking, player counts
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2022-01-24 19:08:02 -05:00 |
Kyle Johnsen
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35f999f77b
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fixed connected event, added ordered tcp messages (not group), automatically running login/connect
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2022-01-21 08:59:02 -05:00 |
Anton Franzluebbers
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b274891a39
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added syncrigidbody, added more binary extensions, fiexed some errors with scene changes, added a scene network id that is automatically generated and tested for uniqueness in the editor
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2022-01-20 23:35:28 -05:00 |
Kyle Johnsen
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9adb458b0f
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added a test for the rooms message
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2022-01-20 00:14:30 -05:00 |
Kyle Johnsen
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1be285ce09
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no longer muted and deafened to start
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2022-01-19 00:54:12 -05:00 |
Kyle Johnsen
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e94ee146e5
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Mostly working, except for dissonance speech
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2022-01-19 00:30:37 -05:00 |
Kyle Johnsen
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d983b34817
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progress updating binary manager
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2022-01-18 19:02:07 -05:00 |
Kyle Johnsen
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f48efad8d0
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test binary server with sending tcp messages
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2022-01-18 02:11:16 -05:00 |
Kyle Johnsen
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acf99582df
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make small string sends
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2022-01-17 22:32:06 -05:00 |
Kyle Johnsen
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013b8ccbda
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added binary server tester
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2022-01-17 18:18:23 -05:00 |