Anton Franzluebbers
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e837b624cc
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correct conversion of messages to binary (maybe)
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2022-01-25 22:50:30 -05:00 |
Anton Franzluebbers
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94333a389d
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moved message encoding to binary instead of string
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2022-01-25 21:28:35 -05:00 |
Anton Franzluebbers
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7d110bb8ad
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added hybrid onchange compression to serializedobject helpers
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2022-01-24 21:32:09 -05:00 |
Anton Franzluebbers
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de26857357
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fixed some more errors related to not cleaning up properly when switching rooms, catch more errors to prevent everything from breaking at once if the user makes an error, added NetworkSerializedObjectStream to avoid needing to initialize binary readers, updated example to include a shared textbox and leave room button
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2022-01-13 01:10:53 -05:00 |
Anton Franzluebbers
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f429bfdcf3
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added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load
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2022-01-11 22:42:57 -05:00 |
Anton Franzluebbers
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20607ac1b5
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fixed group messages, fixed some errors with players leaving
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2022-01-07 19:20:21 -05:00 |