Commit Graph

9 Commits (438bd193005288553ff5c3c7bf74d372ca5c70b1)

Author SHA1 Message Date
Brook Bowers b03ae69231 Rudimentary VR implementation: head/hand position tracked and quest
transmits voice.

Known issues:
- Quest probably can't hear others.
- Hand bone rotations seemingly not being transmitted.
2022-01-13 10:38:37 -05:00
Brook Bowers 46bfe0ca28 remove OVRHand from network prefab and think about removing OVRSkeleton 2022-01-12 19:24:14 -05:00
Brook Bowers 846abf70f0 initial commit of networked hand tracking 2022-01-12 18:51:28 -05:00
Anton Franzluebbers c3e3169982 idk even stuff 2022-01-07 15:57:09 -05:00
Kyle Johnsen 6c6c7c4833 moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
Kyle Johnsen c701bf4ed5 moved to dissonance 2022-01-03 01:37:33 -05:00
Kyle Johnsen 62c9f07578 added speech to demo 2021-12-23 09:14:32 -05:00
Kyle Johnsen b5ab2afc7d working position updates in unity 2021-12-21 15:13:02 -05:00
Kyle Johnsen 090df30c77 added unity project and server docs 2021-12-20 10:31:35 -05:00