Commit Graph

64 Commits (bd7be1e191bdcae9191b089677e674ecac09b61c)

Author SHA1 Message Date
Anton Franzluebbers 206a683bc7 jitter testing, avoid microphone for webgl build, dashboard ci 2023-08-05 14:57:46 -04:00
Anton Franzluebbers 61444aee34 added takeownership editor button, improved samples, add IPackState interface to serialization scripts 2023-08-03 13:07:40 -04:00
Anton Franzluebbers 50999f5ad1 updated samples with minimal example, velvoice example, and full example; fixed prefabs not saving with button for finding componenents, change samples directories to be visible in testing project and renamed on push 2022-12-20 23:12:15 -05:00
Anton Franzluebbers 4896d802ac older velnet changes - seems to be mostly samples 2022-08-15 12:53:49 -04:00
Anton Franzluebbers efed5c3d14 updated samples, autoconnect to server on enable/disable, auto-login option, add bool for players that were already in room when you joined 2022-07-19 16:31:43 -04:00
Anton Franzluebbers 3154fc5094 method caching for rpc, small fixes 2022-06-21 20:19:26 -04:00
Anton Franzluebbers fcfff4690f added RPC support 😲 2022-06-17 00:13:33 -04:00
Anton Franzluebbers 77f07b8f6a bandaid for invalid master client id being sent by server 2022-04-01 14:37:08 -04:00
Anton Franzluebbers de4975b5e3 added automatic reconnection of the socket after a disconnect, handle disconnects from timouts properly as a leave event to prevent errors and allow rejoining, fix delete network objects from not being sent across the network, add auto-rejoin option to the test scene, test scene uses callbacks instead of timed spacing to join server and room 2022-03-04 19:22:25 -05:00
Anton Franzluebbers 44b3b363bb hmmmmmm 2022-02-04 00:09:46 -05:00
Kyle Johnsen e701edc017 added test for getroomdata 2022-02-02 23:28:01 -05:00
Anton Franzluebbers e837b624cc correct conversion of messages to binary (maybe) 2022-01-25 22:50:30 -05:00
Anton Franzluebbers 94333a389d moved message encoding to binary instead of string 2022-01-25 21:28:35 -05:00
Anton Franzluebbers 7d110bb8ad added hybrid onchange compression to serializedobject helpers 2022-01-24 21:32:09 -05:00
Anton Franzluebbers 80a16c4ce2 fixes for mouse dragger, visualization for audio range, added some more callbacks to velnetmanager, added color syncing extension, take ownership of synced textbox, fix for deleting all scene objects 2022-01-24 21:12:13 -05:00
Anton Franzluebbers e42b499490 pulled changes from main branch 2022-01-24 19:18:38 -05:00
Kyle Johnsen 35f999f77b fixed connected event, added ordered tcp messages (not group), automatically running login/connect 2022-01-21 08:59:02 -05:00
Kyle Johnsen 9adb458b0f added a test for the rooms message 2022-01-20 00:14:30 -05:00
Kyle Johnsen 1be285ce09 no longer muted and deafened to start 2022-01-19 00:54:12 -05:00
Kyle Johnsen e94ee146e5 Mostly working, except for dissonance speech 2022-01-19 00:30:37 -05:00
Kyle Johnsen 013b8ccbda added binary server tester 2022-01-17 18:18:23 -05:00
Anton Franzluebbers de26857357 fixed some more errors related to not cleaning up properly when switching rooms, catch more errors to prevent everything from breaking at once if the user makes an error, added NetworkSerializedObjectStream to avoid needing to initialize binary readers, updated example to include a shared textbox and leave room button 2022-01-13 01:10:53 -05:00
Anton Franzluebbers f429bfdcf3 added mouse dragging script for testing, move networkdestroy and takeownership to static methods in the manager so not everybody needs references to the player, added a custom inspector to NetworkObject for showing owner and a button for automatically finding and assigning networkcomponents, better interpolation for synctransform based on serialization rate, synctransform can send local transforms, find new scene objects on scene load 2022-01-11 22:42:57 -05:00
Kyle Johnsen 8cf0000725 fixed issue where prefab is the same id as dissonance prefab 2022-01-09 19:18:56 -05:00
Kyle Johnsen c0c7ce2f39 added right prefab 2022-01-09 16:50:31 -05:00
Anton Franzluebbers 8d24d09ebc maintain a local list of groups and remove groups upon leaving a room. Error checking for receiving messages for people that aren't in our room 2022-01-08 14:59:34 -05:00
Anton Franzluebbers 4d7513f6da more action callbacks for various events, removing objects on leave room, made some stuff static in VelNetManager 2022-01-07 23:23:03 -05:00
Anton Franzluebbers 7e90b6d8cc removed dissonance integration 2022-01-07 19:54:58 -05:00
Anton Franzluebbers 20607ac1b5 fixed group messages, fixed some errors with players leaving 2022-01-07 19:20:21 -05:00
Anton Franzluebbers c3e3169982 idk even stuff 2022-01-07 15:57:09 -05:00
Anton Franzluebbers ca96e555b2 big reorganization to make NetworkObjects pass messages on to NetworkComponent, which do the actual syncing. Removed the need for a Player gameobject, added a ownershipLocked option for possible player objects, simplified instantiation process - but it doesn't seem to work all the time 2022-01-07 02:33:10 -05:00
Anton Franzluebbers e8b500f478 more simplification and documentation, added networkserializedobject with fixed serialization rate and ez callbacks 2022-01-06 20:04:05 -05:00
Anton Franzluebbers 440b8e97ca some more cleanup and documentation, split dissonance player into its own componenent for simple adding, added some binarywriter extensions 2022-01-06 17:58:20 -05:00
Anton Franzluebbers 1606306134 maybe fixed ci, made naming convention consistent 2022-01-06 16:24:36 -05:00
Anton Franzluebbers 480b9cd1ca reorganized into a package, added a namespace, added an assemblydefinition, attempt at ci for upm branch creation 2022-01-06 16:02:50 -05:00
Kyle Johnsen 18746b43d8 removed debug message 2022-01-05 17:41:58 -05:00
Kyle Johnsen c4663e57c4 trying again 2022-01-05 14:35:12 -05:00
Kyle Johnsen 739bc1d9d8 fixed issue 2022-01-05 14:28:18 -05:00
Kyle Johnsen 92f3864855 back to reliable for voice 2022-01-05 14:18:39 -05:00
Kyle Johnsen 4bebb9e779 UDP messages working 2022-01-05 14:08:03 -05:00
Kyle Johnsen 5d573f6f8d changed to medium frame size 2022-01-05 01:31:55 -05:00
Kyle Johnsen be8888cf31 added microphone selection box 2022-01-05 00:27:05 -05:00
Kyle Johnsen 20fcf118bd added example of how to do audio groups/message groups 2022-01-05 00:20:54 -05:00
Kyle Johnsen 6c6c7c4833 moved all dissonance refs out of base components. Dissonnance is now implemented in a specialized networkobject 2022-01-04 23:39:57 -05:00
Kyle Johnsen 57310f180c send message to remove deleted scene objects when a new player loads 2022-01-04 19:04:16 -05:00
Kyle Johnsen 001e89509f made sending messages lower level 2022-01-04 17:39:13 -05:00
Kyle Johnsen 34732b43f6 more docs 2022-01-04 14:24:48 -05:00
Kyle Johnsen d18ddf1dba added message group, and bad example of using them for voice comms 2022-01-04 12:48:20 -05:00
Kyle Johnsen 51538416e6 reorganized project a bit, and added short todo in server_basics 2022-01-04 00:27:56 -05:00
Kyle Johnsen c15c7abf1d fixed bug when master server leaves, ownership wasn't be transferred properly 2022-01-04 00:16:43 -05:00