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NetworkGUI.cs
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merge commit
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2022-01-20 14:10:13 -05:00 |
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NetworkGUI.cs.meta
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
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PlayerController.cs.meta
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
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PlayerMan.cs
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initial commit of networked hand tracking
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2022-01-12 18:51:28 -05:00 |
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PlayerPrefab.prefab.meta
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
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SyncedTextbox.cs
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merge commit
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2022-01-20 14:10:13 -05:00 |
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SyncedTextbox.cs.meta
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merge commit
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2022-01-20 14:10:13 -05:00 |
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VRPlayerPrefab.prefab
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Hands work at 30hz
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2022-01-23 15:23:07 -05:00 |
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VelNetMan.cs
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merge commit
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2022-01-20 14:10:13 -05:00 |
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VelNetMan.cs.meta
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
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VelNetSyncHand.cs
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dead code
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2022-01-24 14:08:21 -05:00 |
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test.unity.meta
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removed dissonance integration
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2022-01-07 19:54:58 -05:00 |
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testquest.unity
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finally fixed hands locally
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2022-01-20 14:08:07 -05:00 |