VelNet-Unity/TestVelGameServer/Assets
Kyle Johnsen 1a57cd3879 instantiation working nicely, including when objects join later 2022-01-03 23:36:11 -05:00
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Plugins positional audio (no non positional yet) and leaving and joining 2022-01-03 10:12:15 -05:00
Scenes instantiation working nicely, including when objects join later 2022-01-03 23:36:11 -05:00
VelGameServer instantiation working nicely, including when objects join later 2022-01-03 23:36:11 -05:00
Dissonance.meta moved to dissonance 2022-01-03 01:37:33 -05:00
NetworkObject.cs instantiation working nicely, including when objects join later 2022-01-03 23:36:11 -05:00
NetworkObject.cs.meta new server that handles master clients; new client that handles additional objects in scene, with some progress towards instantiation and deleting 2022-01-03 15:58:58 -05:00
NetworkSyncable.cs better concept for the player now that is more generic 2022-01-03 17:16:25 -05:00
NetworkSyncable.cs.meta better concept for the player now that is more generic 2022-01-03 17:16:25 -05:00
Plugins.meta now open source with dfvoice removed, and concentus added 2021-12-31 15:27:28 -05:00
Scenes.meta added unity project and server docs 2021-12-20 10:31:35 -05:00
SyncTransform.cs better concept for the player now that is more generic 2022-01-03 17:16:25 -05:00
SyncTransform.cs.meta new server that handles master clients; new client that handles additional objects in scene, with some progress towards instantiation and deleting 2022-01-03 15:58:58 -05:00
TestNetworkedGameObject.prefab instantiation working nicely, including when objects join later 2022-01-03 23:36:11 -05:00
TestNetworkedGameObject.prefab.meta instantiation working nicely, including when objects join later 2022-01-03 23:36:11 -05:00
VelGameServer.meta positional audio (no non positional yet) and leaving and joining 2022-01-03 10:12:15 -05:00