VelNet-Unity/Documentation/docs/index.md

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VelNet

VelNet is an easy-to-use networking library for Unity. VelNet is architected similar to Photon PUN, with a single server that acts as a relay for information sent by all clients.

VelNet consists of two main parts, VelNet Server and VelNetUnity.

Installation

  1. Set up the server, or use the default server at velnet-example.ugavel.com
  • Install the UPM package in Unity:

=== "Option 1: Add the VEL package registry"

![Scoped registry example](/assets/screenshots/scoped_registry.png){ align=right }

Using the scoped registry allows you to easily install a specific version of the package by using the Version History tab.

- In Unity, go to `Edit->Project Settings...->Package Manager`
- Under "Scoped Registries" click the + icon
- Add the following details, then click Apply
    - Name: `VEL`
    - URL: `https://npm.ugavel.com`
    - Scope(s): `edu.uga.engr.vel`
- Install the package:
    - In the package manager, select `My Registries` from the dropdown
    - Install the `VelNet` package.

=== "Option 2: Add the package by git url"

1. Open the Package Manager in Unity with `Window->Package Manager`
- Add the local package:
    - `+`->`Add package from git URL...`
    - Select the path to `https://github.com/velaboratory/VelNetUnity#upm`

To update the package, click the `Update` button in the Package Manager, or delete the `packages-lock.json` file.

=== "Option 3: Add the package locally"

1. Clone the repository on your computer:
    `git clone git@github.com:velaboratory/VelNetUnity.git`
- Open the Package Manager in Unity with `Window->Package Manager`
- Add the local package:
    - `+`->`Add package from disk...`
    - Select the path to `VelNetUnity/TestVelGameServer/Packages/VelNetUnity/package.json`

To update the package, use `git pull` in the VelNetUnity folder.

Then check out the samples, or follow the quick start.