VelNet-Unity/TestVelGameServer/Packages
Anton Franzluebbers e2453abe71 NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
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VelNetUnity NetworkSerializedObjectStream is now SyncState, added UndoGroup concept that takes any number of SyncState components and can save and reload snapshots, don't create garbage by recreating MemoryStream and Reader/Writer every time 2023-08-11 00:45:21 -04:00
manifest.json jitter testing, avoid microphone for webgl build, dashboard ci 2023-08-05 14:57:46 -04:00
packages-lock.json jitter testing, avoid microphone for webgl build, dashboard ci 2023-08-05 14:57:46 -04:00