2.3 KiB
2.3 KiB
VelNet
VelNet is an easy-to-use networking library for Unity. VelNet is architected similar to Photon PUN, with a single server that acts as a relay for information sent by all clients.
VelNet consists of two main parts, VelNet Server and VelNetUnity.
Installation
- Set up the server, or use the default server at
velnet-example.ugavel.com
- Install the UPM package in Unity:
=== "Option 1: Add the VEL package registry"
{ align=right }
Using the scoped registry allows you to easily install a specific version of the package by using the Version History tab.
- In Unity, go to `Edit->Project Settings...->Package Manager`
- Under "Scoped Registries" click the + icon
- Add the following details, then click Apply
- Name: `VEL`
- URL: `https://npm.ugavel.com`
- Scope(s): `edu.uga.engr.vel`
- Install the package:
- In the package manager, select `My Registries` from the dropdown
- Install the `VelNet` package.
=== "Option 2: Add the package by git url"
1. Open the Package Manager in Unity with `Window->Package Manager`
- Add the local package:
- `+`->`Add package from git URL...`
- Select the path to `https://github.com/velaboratory/VelNetUnity#upm`
To update the package, click the `Update` button in the Package Manager, or delete the `packages-lock.json` file.
=== "Option 3: Add the package locally"
1. Clone the repository on your computer:
`git clone git@github.com:velaboratory/VelNetUnity.git`
- Open the Package Manager in Unity with `Window->Package Manager`
- Add the local package:
- `+`->`Add package from disk...`
- Select the path to `VelNetUnity/TestVelGameServer/Packages/VelNetUnity/package.json`
To update the package, use `git pull` in the VelNetUnity folder.
Then check out the samples, or follow the quick start.